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Computer graphics are a creation of imagery and film using computers. Computer graphics (CG) is also commonly known as computer generated imagery (CGI). Computer graphics are used in education, architecture, animation, defense, aerospace and many other fields.

The major factor driving the growth of the global computer graphics market is increasing demand of computer graphics in the entertainment industry. In addition, the increasing demand of computer graphics in 3D video games owing to increasing teenage population, also expected to fuel the growth of the target market. Furthermore, increasing use of smartphones and internet web are factors, expected to drive the growth of the global computer graphics market over the forecast period. However, the high cost of 3D hardware and software may hamper the demand of computer graphics and expected to restrain the growth of the target market in the near future.

Increasing use of cloud based subscription and 4 dimensional (4D) technology can create higher revenue opportunities for target players in the market.

The global computer graphics market report has been segmented on the basis of software, services, end-users, verticals, and region. On the basis of software, the market is segmented into CAD/CAM, visualization / simulation, digital video, imaging, modeling / animation, and others. On the basis of services, the market is segmented into consulting, integration, and training and support. On the basis of end-users, the market is segmented into small and medium businesses (SMBs) and enterprises. On the basis of verticals, the market is segmented into aerospace & defense, automobile, entertainment & advertising, academia & education, healthcare, manufacturing, architecture, building & construction, and others.

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Based on the region the target market is segmented into North America, Europe, Asia Pacific, Latin America, and Middle East & Africa. The North America is expected to dominate the global market in terms of revenue over the forecast period, due to presence of eminent production companies in this region. The Asia Pacific market is expected to register a second-highest share in terms of revenue, owing to a large number of software and hardware manufacturing companies in the region.

Key players operating in the global computer graphics market include Microsoft Corp., Intel Corporation, Advanced Micro Devices, Inc., ARM Holdings plc, Adobe Systems Incorporated, Imagination Technologies Group PLC, Sony Corporation, NVIDIA Corp, Siemens Product Lifecycle Management (PLM) Software, and Autodesk Inc.

 

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